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Golden age of Illustration
The American "golden age of illustration" lasted from the 1880s until shortly after World War I (although the active career of several later "golden age" illustrators went on for another few decades). As in Europe a few decades earlier, newspapers, mass market magazines, and illustrated books had become the dominant media of public consumption. Improvements in printing technology freed illustrators to experiment with color and new rendering techniques. A small group of illustrators in this time became rich and famous. The imagery they created was a portrait of American aspirations of the time.

A prolific artist who linked the earlier and later 19th century in Europe was Gustave Doré. His sombre illustrations of London poverty in the 1860s were influential examples of social commentary in art. He remained with the medium of monochrome engraving in his later more fantastical work, but other artists were discovering the possibilities of color, particularly under the influence of the Pre-Raphaelite painters and emulations of hand-printing techniques by the design-oriented Arts and Crafts Movement. Edmund Dulac, Arthur Rackham, Walter Crane and Kay Nielsen were notable representatives of this style, which often carried an ethos of neo-mediævalism and took mythological and fairy-tale subjects. By contrast the English illustrator Beatrix Potter based her colored children's illustrations on accurate naturalistic observation of animal-life.

The opulence and harmony of the work of the "golden age" illustrators was counterpointed in the 1890s by artists like Aubrey Beardsley who reverted to a sparser black-and-white style influenced by woodcut and silhouette, anticipating Art Nouveau, and Les Nabis. American illustration of this period was anchored by the Brandywine Valley tradition, begun by Howard Pyle and carried on by his students, who included N.C. Wyeth, Maxfield Parrish, Jesse Willcox Smith and Frank Schoonover.

A movement was started in Latin America by Santiago Martinez Delgado who worked in the 1930s for Esquire Magazine while an art student in Chicago, and later in his native Colombia with the Vida Magazine, Martinez a disciple of Frank Lloyd Wright worked in the Art Deco style. Also in the 1930s the influence of propaganda art and expressionism was felt in the work of the British freelance illustrator Arthur Wragg. His stylised monotone shapes suggested the block-printing techniques used for political posters, but by this time the technology of transferring artwork to printing plates by photographic means had advanced to the extent that Wragg could produce all his work in pen and ink.


The post World War II period
Disregarded in their own day, the styles of illustration which have since come to characterize the 1950s and 1960s are magazine advertising and comic art. These styles even began to flow back into the mainstream of fine art in the work of Andy Warhol and Roy Lichtenstein (both of whom had worked as commercial illustrators). Not so admired have been the various styles of illustration associated with pop album covers in the 1970s, often based on airbrush techniques.


Illustration today
Starting in the 1990s, traditional illustrators confronted a challenge from those using computer software such as Adobe Illustrator, Photoshop, and CorelDRAW. The use of Wacom tablets and similar apparatus also increased the ability of drawing and painting directly in a computer. Modern illustration students are taught how to use the technology now available, as well as more traditional illustration techniques.

While illustrations have been previously been considered just a small part of the creative and entertainment industries, they are becoming a new and significant factor in industries such as video games, movies, animation, advertising and publishing, the former two notorious for their use of concept art in pre-production..


Illustration art
Today, there is a growing interest in collecting and admiring original artwork that was used as illustrations in books, magazines, posters, etc. Various museum exhibitions, magazines and art galleries have devoted space to the illustrators of the past.

In the visual art world, illustrators have sometimes been considered less important in comparison with fine artists and graphic designers. But as the result of computer game and comic industry growth, illustrations are becoming valued as popular and profitable art works that can acquire a wider market than the other two, especially in Korea, Japan, Hong Kong and USA. Many illustrators have great artwork that is valued more than traditional artists.



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